Oh, Rocksteady. I love you, but I hope you know what you’re getting yourself into. Very few publicized discussions of frame rate and resolution for upcoming AAA titles have ended well, and as of today, Rocksteady has set an expectation for its upcoming, trilogy-capping Batman: Arkham Knight. Across Xbox One and PS4, the studio is “aiming for parity across all platforms.”
Now, this doesn’t mean they’ll definitely achieve it, but suddenly every gamer out there (or at least, those who don’t deliberately wish ill will upon the competition) is hoping for and expecting the Xbox One and PS4 editions of the game to match each other graphically.
Rocksteady’s remarks came directly from the horse’s mouth in a live-streamed developer interview held by GameSpot recently, where the team was asked specifically about resolution and frame rate.
We don’t know yet. We’re about six months away from going gold. So we don’t know what the resolution and the frame rate’s going to be yet. That’s something that happens during the optimization phase of the game. We’re aiming for parity across all platforms. Whatever it is, it’s going to be awesome.
It’s reassuring, and I trust these guys, but I just don’t understand. Even if they are aiming for parity, why talk about it now? I can’t fathom anything good coming out of mentioning it so soon. In fact, if you must talk (which, to be fair, the developer was asked the question directly), why not say something like “hardware differences may cause slight variation between versions, but we’ll see?” That way, if parity is achieved, Rocksteady will be heroes. You can bet Rockstar will nail this with the upcoming GTA V remakes, essentially cementing it as the new standard.
Regardless, I’m no game developer life coach — what do you think about Rocksteady’s remarks? One cynical NeoGAF user posted this to describe was he or she believes is about to unfold, and as un-optimistic as it is, I can’t confidently say I disagree.