Hello Games Priced No Man’s Sky at $60, Not Sony

No Man’s Sky was criticized for being a full $60 release, with many feeling that the game didn’t do enough to justify itshigh price point, and that it ultimately would have avoided a lot of criticisms around its launch if it would have been cheaper. However, with Sony being responsible for the distribution of the game, many concluded that Hello Games likely weren’t responsible for its price point being increased ahead of its release, though Geoff Keighley has now stated that this was not the case.

Speaking during his new Live with YouTube Gaming show Keighley addressed the No Man’s Sky controversy, after it was revealed that the UK’s Advertising Standards Agency were investigating whether or not Hello Games were guilty of misguiding consumers ahead of the game’s launch. Keighley was present for the game’s unveiling during the gaming awards show VGX 2013, but said that he had not been in contact with Hello Games since March 2016 as a result of the studio’s founder Sean Murray believing that he was being “a little too negative” about the space exploration title.

Also See: No Man’s Sky Community Begins to Eat Itself as Controversy Continues

But despite Keighley not remaining in contact with Murray for the six months prior to No Man’s Sky‘s release, he said that he “had many discussion with Sean and his team” prior to that, with him noting that he had “disagreed” with them charging $60 for the game. Keighley said: “I disagreed with them charging $60 and putting it in a box. I think what they should’ve done was put it out as an Early Access game and let people play it and build over time with the team and the community.”

He added: “We all wanted to believe in No Man’s Sky and Sean did, too, so much so that he was never able to build up the gumption to rip off that Band-Aid and reveal what was and wasn’t in the game.”

Sony’s heavy involvement in the release of No Man’s Sky led many to wrongly believe that the company was serving as its publisher, when in actuality Hello Games handled this responsibility while Sony dealt with its distribution. As a result, many concluded that Sony had decided that the game should be priced as a full retail release, when Keighley’s claims comments seem to suggest that Hello Games were behind this decision.

Watch the video below:


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