Former DICE Dev Points Finger at EA for Battlefield 4’s Issues

Interestingly enough, Battlefield 4 might be the best shooter of the year at the same time itā€™s also one of the most unpolished. Its issues with severe crashing and progress loss have caused gamers to fire at its developer, DICE, but it may not be the right company to yell at.

A departed gameplay designer of DICE has arrived to defend his former place of work from the mass backlash itā€™s been receiving. On Twitter heā€™s posted a series of replies to upset gamers, a few of which are the following:

It is getting better, but too much is broken and needs fixing. Not enough time to fix it all šŸ™

Outcry over a retweet, response: I support the devs at DICE fully and acknowledge their hard work and efforts. Problem is higher than devs!

Thing is ā€“ for consumers, it doesnā€™t matter where the problem lies. But yup, corporate level and dev takes a hit šŸ™

He might not point his finger directly, but itā€™s clear heā€™s talking about EA. EA is, after all, in charge of funding and development at DICE. It gets to choose when a game is published, and has a choice to give extra time for development, which it didnā€™t in the case of Battlefield 4 and dozens of other games.

Rushing products out the door isnā€™t something new for EA, either. As one user perfectly argued on NeoGAF, EAā€™s entire line-up in 2013Ā has been controversial in one way or another. SimCityā€˜s disastrous launch is one example, as is Dead Space 3ā€˜s self-destruction. Battlefield 4 was just the holiday finale for what seems to be a cruel ongoing joke.

Thankfully, EA has a chance to prove itā€™s a company that values consumers with its upcoming releases of Star Wars Battlefront and Mirrorā€™s Edge 2. Thereā€™s a lot riding on these two releases alone so hopefully the developers are given the time they require.

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